Hello hello! I'm Reakain, a nuclear and robotics engineer by trade and a raccoon by nature. I'm currently working on a PhD in robotics focused on human-robot interaction and assistive robotics. You'll most often find me adding new pixel assets around paper deadlines, when I look for solace from the hell of academic publishing.
I enjoy playing, making, and analyzing games, among other hobbies. I'm sort of a jack of all trades, but I'm most comfortable with C# and Unity, though I've been branching into other systems as well.
I love narrative heavy games, and have a terrible propensity for scope creep in my own projects.
If you're looking for GB Studio plugins, I keep all my plugins as I make them in this github repository.
If you want to see my very sporadic in-progress work, I'm trying to get back in the habit of posting about it on Patreon.
I also have a linktree that can get you to many of my non-game development activities. These include textiles, props, electronics, and sundry other artistic endeavors.